|Click for slideshow!|
Now, let's take a look at articulation. Though this picture might look a bit strange, I just wanted to attempt to convey every angle of how the character can move. We'll talk about the weird, but successful hip joints and more in a moment. Samus has approximately 27 points of articulation, and it's a bit hard to gauge because of the two sets of complex joints used in the shoulders and hips. The shoulders, as far as I'm aware, have a sort of "Y" formation joint in them. The main leg plugs into the torso, and the two branches plug into the shoulder pads and the upper arms. It allows the shoulders to slide forward and backwards and lets the arms also move independently.
The figure itself seems less built for dynamic posing, and it's quite evident after playing around with some poses. Samus is an absolute joy to toy around with, and really a fantastic combination of sculpt and articulation.
Is Samus worth a purchase? Well, I'm not sure, since she was a limited release and is probably insanely expensive at this point. While a bit low on accessories, its forgivable because she really has only one hand. If you're looking for a definitive version of Samus, though, you won't find a better figure, from a number of aspects- the presentation, sculpt are fantastic and worthy of the base price she was released for. But at this point, supplies are limited and prices are high- if you can find a nice deal for one, it's a great investment- and if you want a good Samus figure, you won't find a better one. But if you're not a fan of the Other M design and/or not willing to throw down the money- well, you could always wait for a reissue. I guess.
I hope you've enjoyed the review! If you're interested, we've got a whole new, revamped review section ripe for display- enjoy to your heart's content! Next up: FIGMA LINK!