Nintendo has been very late in creating a media network within its loyal fans- but on the other, their approach is so drastically different and fun that I can't help but like it over the competitors' systems. And that's what it always comes back to with Nintendo, at least to me- they're fun. They don't bog you down with gamer scores and achievements- only if you're really into that sort of thing. If you want to share information on a game or talk about how it made you feel, you're given the opportunity to- and that's something that the other consoles can't boast. With Nintendo, it's more about a communal enjoyment and not the individual's sense of competitiveness- and I think that they cater to a specific type of gamer, but that's just the thing- they're even more niche than Microsoft and Sony ,because those two have capitalized on this concept that games need to be casually accessible, but their definition of casual is "hyper-violent and based on brief experience," hence the online multiplayer, emphasis on graphics and "realism", and personal achievement. Nintendo approaches these concepts in a different manner- assistance being the most important aspect. You obtain better hats in Find Mii because you interact with people, often more than once. You benefit from player interaction instead of being pitted against them. And that's not to say that Nintendo doesn't have competitive mutliplayer- but even that isn't based on the record, it's based on the experience. And when it all comes down to it, that's what it's all about- the experience, and not the illusion of experience. You play the games Nintendo makes because you enjoy their gameplay, and I think that a majority of Nintendo games have gameplay that is very hard to achieve in an online sense, and because of that that, I applaud their efforts to have largely local-based-multiplayer. While some games benefit from it, some games do so even more because they're played within close proximity, and there's no feeling quite like the one where you work together in the same room. While some may argue that this is old-fashioned, I wonder why they wish to live in a world largely devoid of human interaction.
Nintendo's new Miiverse- the communication between players on an
artistic level and discussion and assistance-based concept- is so very
Nintendo, and it really brings me back to why I love the company in
general. If you play a Wii for intimacy of motion-based control with
friends or with the TV, you understand what I mean. Even friend codes,
which go out of their way to make sure players have that sense of
connectivity and that they are familiar with one another STILL adheres
to this idea of personal, accessible gameplay. The connectivity that
Nintendo boasts with both its person-to-game and person-to-person
relationship is what they live by. I mean, I have no doubt that the Wii U
will stick to these core qualities. If you do, then I feel as if you
don't have a very positive mindset of how Nintendo functions, and you've
lost touch with their style of gameplay.
Each company offers something drastically different, and people need to
accept that first and foremost. But Nintendo's offers are so uniquely
them, and I wish that the console market was a bit more varied, because
we could have more than JUST Nintendo being this more niche,
individualistic experience- that's why I lament the loss of Sega and
have made it a mission to track down a Dreamcast- because they, too,
offered something unique. What is kind of funny about the whole
"Nintendo vs. Third Party Support and the world" debacle is that
Nintendo has consistently paved the way in the genre of 3D platforming
(and to some extent 2D platforming) and garners a lot of individualistic
3rd Party support in regards to gameplay and connectivity. Look at
Monster Hunter- a game that focuses on co-operation in taking down
massive monsters with a very optional head-to-head mode. Look at
Muramasa, or Silent Hill: Shattered Dimensions. Games that artistically
push the boundaries or the very genre they're supposed to emulate and
attempt them in a new, drastically different manner. This is why we love
Nintendo consoles, my friends, because they offer something different.
What Playstation Move games have successfully attempted a gameplay
innovation or even utilized motion controls in an enhanced, smooth
So you need to accept something- that either Nintendo will be successful
because they create something so niche that it allows specific, dare I
say, even casual gamers, an accessible jumping point to enter or mature
within the gaming realm, or that they will create something so niche
that it appeals to a very dedicated, core population of gamers.
Personally, I think the Wii U will do both, and I don't think I'm
optimistic in assuming that. With a mixture of casually appealing games
like Nintendoland and NSMBU, with Nintendoland innately appealing to our
love of local, party multiplayer, and more hardcore, yet experimental
and individualistic titles like Zombi U and Bayonetta, as well as
hardcore, co-operative experiences like Monster Hunter and a little bit
of catering to the non-Nintendo crowd with Black Ops, I think Nintendo
has set up a very telling lineup of games for the life of their console-
they'll of course attempt a reconnect with the "core" gamer, that is,
the gamer that has become westernized because of the birth of so many
independent developers that ascribe to that casual western approach to
gaming, but they will continue to do what makes them so beloved by many
gamers around the world- their unique approach to gaming, and the
titles, franchises, and genres they attract because of that.
I suppose I rambled a bit, but I just want to affirm that I understand
your article. Nintendo's approach does seem a bit old-fashioned, even
base, in comparison to the pre-established methods of its competitors.
But if there's one thing I like about Nintendo, it's that they do take
their time to acknowledge the benefits of something like online
networking and play- the fact that they're coming out with the Wii U so
late means that they acknowledge that online networking and play has
stood the test of time- it may be a little late , but at least it's a
confirmation. Now they will take that concept and spin it in their own
In a sense, I feel that even the 3DS is an evolution and confirmation
that Nintendo believes portable accessibility is possible- With the 3DS,
they have mostly minimized online functionality to digital downloads,
communication between friends, and competitive multiplayer, but the most
important, and exciting, functions of the 3DS occur when one
streetpasses or spotpasses. Again, it focuses on player co-operation.
But when it all comes down to it, that is all inconsequential when we
compare the experience of the console to the experience of the games.
And that's why we play games, right? For the experiences they bring, not
the console itself. We want the types of games Nintendo publishes,
because they're just cool. They appeal to us in a way that some may call
childish, but we see them as imaginative, accessible, and plain fun.
That's why you can't judge a console until the end of its life-span.
Because we need to see all of those games that make a console memorable-
and sure, some games might take a while to release, but in the end, the
full package- and the full experience, is what matters.
SO, now that I've gotten all of that out- there it is, why I love Nintendo. It may be that the consoles really stay true to what I love about the company, or it may be that the games are consistently that caliber of innovative, accessible fun that I love. Whatever it is, I'm glad they exist, and I felt that I kind of needed to reiterate why this is pretty much a Nintendo-exclusive blog- because a lot of the experiences I enjoy fit into a very niche portion of gaming. I don't pretend to enjoy or identify with a lot of other types of gamers- my tastes are pretty specific, but there's nothing wrong with that- if your tastes aren't specific, that's not a bad thing, either. But I'm not going to try to force my opinions down someone's throat- if you're reading this, you know why you are- because you think my opnins might have merit. If you don't... well. I don't really know what to say.
This is my 99th post! I know, some of them have been short, but a lot of them have been long! To celebrate, I'm gonna write a series of 10 very opinionated Nintendo articles over the next ten days. I hope you enjoy them! This should be neat.